Edsko de Vries, Adam Gundry, Andres Löh, Ben Gamari, Duncan Coutts
Tuesday, 09 April 2024
I will be presenting a summary of the content in this post live on an upcoming episode of The Haskell Unfolder (scheduled for April 16th, 2024, 1830 UTC). I encourage you to join the live stream and submit any questions you might have after reading this post!
The Haskell Unfolder Episode 23: specialisation
Overloaded functions are common in Haskell, but they come with a cost. Thankfully, the GHC specialiser is extremely good at removing that cost. We can therefore write high-level, polymorphic programs and be confident that GHC will compile them into very efficient, monomorphised code. In this episode, we’ll demystify the seemingly magical things that GHC is doing to achieve this.
Specialization is an optimization technique used by GHC to eliminate the performance overhead of ad-hoc polymorphism and enable other powerful optimizations. However, specialization is not free, since it requires more work by GHC during compilation and leads to larger executables. In fact, excessive specialization can result in significant increases in compilation cost and executable size with minimal runtime performance benefits. For this reason, GHC pessimistically avoids excessive specialization by default and may leave relatively low-cost performance improvements undiscovered in doing so.
Optimistic Haskell programmers hoping to take advantage of these missed opportunities are thus faced with the difficult task of discovering and enacting an optimal set of specializations for their program while balancing any performance improvements with the increased compilation costs and executable sizes. Until now, this dance was a clunky one involving desperately wading through GHC Core dumps only to come up with a precarious, inefficient, unmotivated set of pragmas and/or GHC flags that seem to improve performance.
In this two-part series of posts, I describe the recent work we have done to improve this situation and make optimal specialization of Haskell programs more of a science and less of a dark art. In this first post, I will
In the next post of the series, I will
The intended audience of this post includes intermediate Haskell developers who want to know more about specialization and ad-hoc polymorphism in GHC, and advanced Haskell developers who are interested in systematic approaches to specializing their applications in ways that minimize compilation cost and executable sizes while maximizing performance gains.
This work was made possible thanks to Hasura, who have supported many of Well-Typed’s successful initiatives to improve tooling for commercial Haskell users.
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